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Reason: None provided.

This is very relatable. Even in some games, the botting population is well over 50%. In older games like Ragnarok Online, botting was close or above 70% of the total users in the game. Those bots were gaining experience, farming items and currency 24/7 while fighting monsters and navigating terrain without supervision.

Making cheap bots to follow, retweet and make random comments based on the topic is a walk in the park. These bots are also most likely owned by 3rd parties so that Twitter can claim it wasn't them.

Also, wasn't it admitted in a book (Platform Revolution) that Alibaba was initially just the owners burning capital to buy out the first few merchants to make people think it was a profitable platform? It's all the same trick. Nothing ever changes.

1 year ago
2 score
Reason: Original

This is very relatable. Even in some games, the botting population is well over 50%. In older games like Ragnarok Online, botting was close or above 70% of the total users in the game. Those bots were gaining experience, farming items and currency 24/7 while fighting monsters and navigating terrain without supervision.

Making cheap bots to follow, retweet and make random comments based on the topic is a walk in the park. These bots are also most likely owned by 3rd parties so that Twitter can claim it wasn't them.

Also, wasn't it admitted in a book that Alibaba was initially just the owners burning capital to buy out the first few merchants to make people think it was a profitable platform? It's all the same trick. Nothing ever changes.

1 year ago
1 score