48 [DecodingSymbols] The "Lock" ness "Monster". Comms for "Monsters" kept under "Lock"? Anon decodes comms used by the players of the game. (decodingsymbols.wordpress.com) posted 3 years ago by cyber_saiyan 3 years ago by cyber_saiyan +48 / -0 6 comments share 6 comments share save hide report block hide replies
It's meant to be laughed at and disregarded by folks like us. These comms are not meant for us, but for other players.
We can eavesdrop, if we learn their language.
Q did ask us to "Learn our comms" multiple times.