This is very relatable. Even in some games, the botting population is well over 50%. In older games like Ragnarok Online, botting was close or above 70% of the total users in the game. Those bots were gaining experience, farming items and currency 24/7 while fighting monsters and navigating terrain without supervision.
Making cheap bots to follow, retweet and make random comments based on the topic is a walk in the park. These bots are also most likely owned by 3rd parties so that Twitter can claim it wasn't them.
Also, wasn't it admitted in a book (Platform Revolution) that Alibaba was initially just the owners burning capital to buy out the first few merchants to make people think it was a profitable platform? It's all the same trick. Nothing ever changes.
This is very relatable. Even in some games, the botting population is well over 50%. In older games like Ragnarok Online, botting was close or above 70% of the total users in the game. Those bots were gaining experience, farming items and currency 24/7 while fighting monsters and navigating terrain without supervision.
Making cheap bots to follow, retweet and make random comments based on the topic is a walk in the park. These bots are also most likely owned by 3rd parties so that Twitter can claim it wasn't them.
Also, wasn't it admitted in a book (Platform Revolution) that Alibaba was initially just the owners burning capital to buy out the first few merchants to make people think it was a profitable platform? It's all the same trick. Nothing ever changes.
You fren, may be more useful then you know. Most of us are not aware of this sort of info. Ty