This is a slightly off topic post, but one that I feel is tangentially related to Q and The Great Awakening.
Not sure how many gamers we have in The Great Awakening. I grew up with classics like Command & Conquer, and Red Alert. Over the years we've seen many phases in gaming culture. Among these have been both Gamer Gate 1.0 in the early 2010s, and more recently the Gamer Gate 2.0 which was kicked off when the discovery was made that there are woke consulting firms like Sweet Baby Inc who work in league with the woke journalists to pressure companies into compliance with their D.E.I agenda.
Well, gamers won a very big battle today. Evidently, Sony spent $250,000,000 and 8 years of development on their IP called "Concord." Search for pictures of this game and you will be met with some of the most bafflingly horrible character designs in entertainment history. They checked every D.E.I. box possible while managing to make every character look hideous and ugly. What did all those years of development and millions in cash net Sony? 700 peak concurrent players on Steam and a complete shut down and refund of the game only 11 days after launch.
For those who aren't aware, this type of failure is unheard of in the industry. There have been plenty of flops over the years, but never one of this magnitude that a major publisher like Sony was backing and then subsequently pulled the plug on only two weeks after launch.
For comparison, there is another game called Black Myth Wukong developed by a Chinese studio that came out around the same time. It featured the famous "Monkey King" from Journey to the West as the main protagonist. It was in development for 4 years with a budget of $57,000,000 (20% of what Sony spent) and grossed nearly a billion dollars in revenue.
This is a major sign of where the general public stands with the woke narrative. The mainstream media continues to gaslight everyone with stories of how the woke leftists are all up in the polls and super popular.
In the end, money talks.
The woke narrative is getting buried in all forms of media, be it gaming, movies, television, etc.
That is all. Now back to your regularly scheduled Q digs and research! 😁
TBH Concord failed because it was trying to cater to an audience that doesnt exist with their knockoff Guardians of the Galaxy stuff Plus its a hero shooter? How many hero shooters are out there competing against each other? The character design was atrocious and unsalvageable, For a new company to be comprised of veteran game developers it doesnt seem like they had a "Good" art director.
Concord might have succeeded if they had a competent development time. It took 8 years to make. In that time, like you said, a glut of hero shooters have saturated the market. Also, in that time, two Guardians of the Galaxy sequels were produced, and the third one was lackluster which killed the hype. Also in that time there has been a shift in the zeitgeist. There have been significant pushback against the woke agenda, normies have caught on and successful boycotts have been launched against massive brands. For comparison, GTA5 took at most five years to make (some sources say it was done in three). Imagine if Concord came out in 2021, at the height of covid hysteria. It might have sold very well.