Its important to recognize that this apparent decline in personal freedoms and future outlook is exactly part of the Q plan, stated explicitly.
Q could even fail and then what?
If Q fails then there will be war almost certainly, but it won't be a "based" idea, but rather the last option available.
There is nothing in that outcome that is desirable. On the contrary, that is a victory condition for the elite (assuming enough have not woken up and will serve as their army, as this game suggests). Making a game supporting that idea (a victory condition for the elite) does not seem "white hat" to me in the slightest. In fact it seems quite the opposite.
Its important to recognize that this apparent decline in personal freedoms and future outlook is exactly part of the Q plan, stated explicitly.
If Q fails then there will be war almost certainly, but it won't be a "based" idea, but rather the last option available.
There is nothing in that outcome that is desirable. On the contrary, that is a victory condition for the elite (assuming enough have not woken up and will serve as their army, as this game suggests). Making a game supporting that idea (a victory condition for the elite) does not seem "white hat" to me in the slightest. In fact it seems quite the opposite.
No I agree war is not ideal, but a possibility.