304 () posted 3 years ago by rooftoptendie 3 years ago by rooftoptendie +304 / -0 25 comments share 25 comments share save hide report block hide replies
It’s the y-axis
I'm thinking vertical not horizontal. Perspective fren.
X and y are flat, z is vertical.
So, like Shroedingers cat, were both correct
The default 2-axis graph is x and y. When the z axis is shown, all three are shown.
Correct, however since we are splitting hairs, an increase in number would be z.
It's not lateral inflation of cases, it's exponentially vertical.
As a convention, Z comes out of the screen, xy are represented on the screen
Milling machines have x,y and z axis.
X,y go left right forward and back.
Z goes up and down.
Game with 3D rendering/game engines, which I've worked on.