This is based… How does a 💰fine deter a wealthy person from committing a crime ?? 🤔🤔
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I am an oldfag and I understand completely.
Many of the older games require practice to get patterns down and then they are ridiculously easy to play, even when picking them back up years later.
Mike Tyson's Punchout is a great example of that. King Hippo was tough before I learned to hit him in the belly repeatedly after socking him in the mouth with an uppercut. Now the fight lasts less than a minute or so for me over 30 years later.
With that being said, most of the RPGs involve solving puzzles, the part I enjoy, and stretch out the amount of time needed to beat the game by forcing you to grind levels while earning the coin needed to purchase the gear required for the next area. And once I learn a monster is weak to a certain spell or move, I don't need to repeat the fight 300 times to remember that.
That's not what you learn out of the discipline.
Blanket statement that may or may not apply, depending on the game.
In Final Fantasy 1, you fight a bunch of vampires on the way to the Lich, the Earth Fiend. The vampires go down quickly with Fire and Harm. Surprise, surprise, so does Lich.
Oh, look, here's a stronger version of Lich in the Temple of Chaos. He has more HP, but we now have Nuke, the most powerful fire spell. Cast Nuke and Harm, Fast on your melee, and fight is actually faster than the first time.
I'm just talking about the genre overall.