I do agree Ubisoft is now a shit company, and haven't bought a game form them since Ghost Recon: Wildalnds. However, this being a coverup of secret societies is NOT what this game is. It's a soulless cash grab.
wait, there is zero logic to your comment. the skull and bones society has been around way longer than eleven years. of course this could be intended to draw attention from it.
First off, it's live service. Those games, as much as I want them to die, are nothing more then a way for companies to nickle and dime you. It's a storefront with a game attached to it. Second, it's a Ubi title. I know for damn sure that it's going to get it's burst of players, they see the egregious monetization, and leave in droves, leaving only whales and die-hards who wanted this game.
The other side of the coin though, is that the wiki article for the Skull and Bones Society is also still on the first Google page, and after hype dies down, I don't think that will move anywhere else.
I can agree to disagree on this, as I think it's just an edgy title name for attention grabbing, as is the marketing game. The Skull and Bones title can draw attention to the secret soceity, or it could be a ploy to bury it. However, I will say this.
Ubisoft HQ is a French company. Skull and Bones started as a DLC to Assassin's Creed 4, a part of the Assassin's Creed franchise published and developed by Ubisoft Montreal, a French-Canadian company. Skull and Bones is being developed by Ubisoft Singapore, an Asian company.
Some other Ubisoft subsidiaries that have touched Skull and Bones:
Ubisoft Berlin: Focuses on co-developemnt
Ubisoft Chengdu: Chinese branch that focuses on Chinese localization
Ubisoft Kyiv: Focuses on porting games to PC
Ubisoft Paris: A core in-house developer branch. Since they were the main players behind Breakpoint, they are probably the monetzation team.
Ubisoft Philippines: A sister company to Ubisoft Singapore, and mainly helps them develop games.
I see no American subsidiaries in here that would have sway to bury the Skull and Bones Society.
As someone who is in the gaming sphere as both a long time gamer and amateur dev, this is not the case. The game has been in development for 11 years.
https://gamerant.com/skull-bones-development-history-long-changes/
I do agree Ubisoft is now a shit company, and haven't bought a game form them since Ghost Recon: Wildalnds. However, this being a coverup of secret societies is NOT what this game is. It's a soulless cash grab.
wait, there is zero logic to your comment. the skull and bones society has been around way longer than eleven years. of course this could be intended to draw attention from it.
With the way Ubisoft is hyping it up, I don't think it will have the staying power to be a detractor either.
https://www.forbes.com/sites/paultassi/2024/02/10/skull-and-bones-is-a-70-game-because-its-quadruple-a-says-ubisoft/?sh=1a79f35f7c58
First off, it's live service. Those games, as much as I want them to die, are nothing more then a way for companies to nickle and dime you. It's a storefront with a game attached to it. Second, it's a Ubi title. I know for damn sure that it's going to get it's burst of players, they see the egregious monetization, and leave in droves, leaving only whales and die-hards who wanted this game.
The other side of the coin though, is that the wiki article for the Skull and Bones Society is also still on the first Google page, and after hype dies down, I don't think that will move anywhere else.
you really think its a coincidence that ubi is pushing so hard to launch a game with that title?
of course NCSWIC... skull and bones is too big to hide anyways, the cats already long out of the bag.
but this discussion is regarding their intentions... and i still feel sure its no coincidence. obvious desperate coverup.
I can agree to disagree on this, as I think it's just an edgy title name for attention grabbing, as is the marketing game. The Skull and Bones title can draw attention to the secret soceity, or it could be a ploy to bury it. However, I will say this.
Ubisoft HQ is a French company. Skull and Bones started as a DLC to Assassin's Creed 4, a part of the Assassin's Creed franchise published and developed by Ubisoft Montreal, a French-Canadian company. Skull and Bones is being developed by Ubisoft Singapore, an Asian company.
Some other Ubisoft subsidiaries that have touched Skull and Bones:
Ubisoft Berlin: Focuses on co-developemnt
Ubisoft Chengdu: Chinese branch that focuses on Chinese localization
Ubisoft Kyiv: Focuses on porting games to PC
Ubisoft Paris: A core in-house developer branch. Since they were the main players behind Breakpoint, they are probably the monetzation team.
Ubisoft Philippines: A sister company to Ubisoft Singapore, and mainly helps them develop games.
I see no American subsidiaries in here that would have sway to bury the Skull and Bones Society.
Sources
https://news.ubisoft.com/en-us/article/56OPWg2TTgiV54dCwBAHP2/an-update-on-skull-bones
https://en.wikipedia.org/wiki/List_of_Ubisoft_subsidiaries