Chess is far less intricate with far less variables than human interaction, just to bring to your attention. Of course a computer always wins at a game with limited variables and concrete rules/consequences per action. If you think that can easily be scaled to human interaction then you are sadly very ignorant. The rules of chess don't evolve like the minds of people.
BTW, it clearly is being used upon us for Psy Op purposes. If you meant nefarious against us, then you clearly haven't been paying attention to what Q's been saying.
I'm sorry but I'm an electrical engineer and deal with this type of logic directly. There is no way a program built off of a game with very finite moves and never-changing rules would ever be adapted to the real world where moves are infinite and the rules/consequences are never certain.
It would take an impossible amount of work to build the logic for a program to learn the interactions of just a single person to have any degree of reliable outcomes.
Not a chess, but a game engine. It uses a neural turing machine to process patterns. It solves cool problems where variable are limited and results can be reasonably known, like how to properly fold proteins.
If you seriously think that such a thing could ever learn even a single persons ever-changing mind then you don't understand how this AI is working.
I know this guy personally. It's Facebook.
Chess is far less intricate with far less variables than human interaction, just to bring to your attention. Of course a computer always wins at a game with limited variables and concrete rules/consequences per action. If you think that can easily be scaled to human interaction then you are sadly very ignorant. The rules of chess don't evolve like the minds of people.
BTW, it clearly is being used upon us for Psy Op purposes. If you meant nefarious against us, then you clearly haven't been paying attention to what Q's been saying.
I'm sorry but I'm an electrical engineer and deal with this type of logic directly. There is no way a program built off of a game with very finite moves and never-changing rules would ever be adapted to the real world where moves are infinite and the rules/consequences are never certain.
It would take an impossible amount of work to build the logic for a program to learn the interactions of just a single person to have any degree of reliable outcomes.
Not a chess, but a game engine. It uses a neural turing machine to process patterns. It solves cool problems where variable are limited and results can be reasonably known, like how to properly fold proteins.
If you seriously think that such a thing could ever learn even a single persons ever-changing mind then you don't understand how this AI is working.