Worth a dive into. It reminds me of the line "The end won't be for everyone".
If NPC theory has any merit to it, it explain near perfectly why most people just can't seem to be able to grasp what you've been telling them about the system.
That blank look, the immediate rejection, the programmed responses, the ability to maintain through control grids you and I find unbearable.
There is tons of research on it and it's very, very intriguing stuff.
They just kind of block it,I did that after 911,I dismissed it and ignored it,and looked and found reasons to dismiss it. The stuff about no plane visible at the pentagon,the photos match the aftermath of the concord crashing into an apartment building,big hole no plane it all burned up.
It's in reference to being told truths or "conspiracies". The lack of inner voice, monologue etc is 100% of the time through out their lives. For example, when you are just sitting around and you're thinking about life I assume you have a voice inside your mind speaking. You can hear it. It's you as you work and break down problems or just think about whatever.
NPC's don't have that voice. No inner monologue. Nothing. They simply operate.
Not even a little voice in the back of their mind going "are you sure you want to do this?"
Nothing. No monologue.
I still believe the npcs have playable capabilities just a matter of figuring out where to put the bonus seeds and really upping the gaming. I was talking to an NPC for a small period. The last movie we watched was something to do with npcs and actual players. The npc was a computer character that became a player and the company that ran the game system was trying to shut the npc off because of some problem it was causing for them. I forgot the name of the movie but Ryan Reynolds was in it.