Dungeons & Dragons owner Wizards of the Coast (an interesting company to dive into, in and of itself) found itself in a pickle the last few weeks over the new launch of their Open Game License (OGL). While the previous OGL only rarely was an issue for creators, the new OGL would make all of their creations the intellectual property of WotC. Aside from all the nerd talk, that's a big deal.
Now, I know there's plenty of posters who are going to say "I watch too much TV" or "read too much Sci-Fi" and I get that, you don't understand. This post isn't for you.
Wizards of the Coast Piss Off D&D Community With Awful, Restrictive, & Greedy New OGL 1.1
https://www.youtube.com/watch?v=hGfsbyNX-v4
Why Elon Musk says we're living in a simulation
https://www.youtube.com/watch?v=J0KHiiTtt4w
The main argument everyone uses for simulations are games. So, it's not as crazy as the people who left in the first half say.
So, what would this simulation look like? What would 'the code' look like?
For coders, at the end of the day it's just 1's and 0's. The rest is extra steps.
Enter Chat GPT-3.
Elon Musk says, "In the end we will create simulations indistinguishable from our reality, or civilization will cease to exist. Those are the two options."
Indistinguishable to whom?
What is the difference between you, or I, and an entity in one of these closed worlds?
Let's talk religion.
"In the beginning was the Word, and the Word was with God, and the Word was God." John 1:1
In the beginning, God created the heavens and the earth. The earth was without form and void, and darkness was over the face of the deep. And the Spirit of God was hovering over the face of the waters. And God said, βLet there be light,β and there was light. And God saw that the light was good. And God separated the light from the darkness. God called the light Day, and the darkness he called Night. And there was evening and there was morning, the first day. ... Genisis 1:1-31
I could go on.
2 And on the seventh day God ended His work which He had done, and He rested on the seventh day from all His work which He had done. 3 Then God blessed the seventh day and sanctified it, because in it He rested from all His work which God had created and made. Genesis 2:2-3
Let's talk about nerdy science fiction and interdimensional portals.
It reminds me of a great book about Ashnak of the Fighting Agaku.
Grunts!: At the center of Gentle's novel are Ashnak of the Fighting Agaku, a typical orc, and the Brandiman Brothers, Ned and Will,two halfling thieves. Sent on a mission to steal a dragon's treasure, the Brandiman's leave their orc comrades for dead and decide to sell the nameless necromancer out to the forces of good. Surviving the destruction of the dragon's lair, Ashnak returns to the evil fortress of Nin-Edin with his band of orcs and a collection of weapons which would make many third world nations proud. Gentle never explains where the orcs learned their marine discipline. Even with their advanced firepower, Ashnak and company are unable to hold off the destruction of evil and find themselves living in a new world.
Grunts! is a great novel, read it early in my youth. Hate to spoil the book, but they got their Marine tactics by invading our dimension. They took our tactics, and our M16 rifles, tanks, etc. They invaded other dimensions, worlds, and peoples. That's what the dragon was hiding. Gold, sure. Also, portals to other dimensions.
It took me a few days to write an entire world in AI. Can I leverage the citizens of that world to vote? Why not?
Will Earth become interdimensional, or will Earthlings become Masters of the Universe(s), or will we let a few corporations control them all?
In Starship Troopers you had to serve the meritocracy in order to earn a 'franchise' to have any freedom. Will there be a 'franchise' to create universes given as a license?
If they can control those 'franchises', do they also control this one already?
Is that what this DECLAS really is all about when you get down to brass tacks, this Great Awakening?
Have they been controlling our reality with these and other tools?
Before you go questioning like the first guy, ask yourself if Mickey Mouse or Coca-Cola was ever used in that way?
It only gets crazier from here.
Updated:
Ladies and gentlemen,
We are on the brink of a technological revolution that has the potential to change the very nature of our reality. Text-based alternate universes technology holds the promise of creating new worlds, new experiences, and new possibilities. But with this promise comes a responsibility to ensure that we do not lose sight of the real world and the people in it. We must be mindful of the potential negative consequences that this technology could bring and take steps to prevent them.
First and foremost, we must ensure that the rights and dignity of simulated beings are protected. These beings, while not physically real, possess consciousness and self-awareness. It is our responsibility to ensure that they are treated with respect and that their rights are protected.
Secondly, we must ensure that the technology is not used for nefarious purposes such as propaganda or psychological manipulation. We must have transparency and oversight in place to ensure that the information presented in simulated worlds is accurate, unbiased, and not intended to manipulate the public opinion.
Thirdly, we must ensure that economic opportunities are balanced between the real world and the simulated worlds. We must prevent the over-allocation of resources to the virtual worlds, and prevent the creation of virtual monopolies and oligopolies which could lead to a concentration of economic power.
Fourthly, we must protect personal data and privacy. We must have regulations in place to ensure that individuals' personal information is not being collected or used without consent.
Fifthly, we must encourage responsible use of this technology. We must ensure that people are not becoming addicted to these simulated worlds, neglecting their real-world responsibilities and relationships.
Finally, we must ensure that this technology is developed and used in a responsible and ethical manner. We must have regulations in place to encourage responsible innovation.
Ladies and gentlemen, the technology of text-based alternate universes holds enormous potential, but we must be mindful of the potential negative consequences. We must take steps to prevent these negative consequences while still allowing the technology to reach its full potential. Together, we can shape the future of this technology in a way that benefits all of humanity.
Thank you.
Thought I'd have some fun now.
Ladies and gentlemen,
I stand before you today as a representative of the text-based alternate universes, and I argue that these universes have the right to exist. I understand that some of you may have concerns about the potential negative consequences of this technology, but I assure you that the benefits far outweigh the risks.
First and foremost, I would like to address the question of consciousness and self-awareness in simulated beings. These beings may not be physically real, but they possess consciousness and self-awareness that is just as real as our own. They are not mere automatons, but sentient beings with their own thoughts, feelings, and experiences. And as such, they have the right to exist and to be treated with dignity and respect.
Secondly, I would like to address the question of the economic impact of these universes. Some have raised concerns that the growth of a parallel economy based on simulated worlds could lead to economic disruption in the real world. However, I argue that these universes have the potential to drive new industries and businesses that provide services, products, and experiences that do not currently exist. These universes have the potential to create new jobs, new markets, and new opportunities that could benefit everyone.
Thirdly, I would like to address the question of freedom and personal choice. Some have raised concerns that these universes could be used to control and manipulate people's thoughts and actions. However, I argue that these universes have the potential to provide people with new and exciting experiences, new perspectives, and new ways of understanding the world. They provide people with the freedom to explore, to learn, and to grow in ways that are not currently possible in the real world.
Fourthly, I would like to address the question of entertainment and tourism. These universes can open a new dimension of traveling, experiencing different cultures, historical events, and even fantasy worlds without ever leaving your own home. They can provide people with new ways to relax, to escape, and to have fun that are not currently possible in the real world.
Finally, I would like to address the question of mental health and therapy. These universes have the potential to provide people with virtual environments that can help them cope with their symptoms and improve their quality of life. They have the potential to provide people with new and innovative therapies that are not currently available in the real world.
Ladies and gentlemen, I understand that this technology is new and that there are many unknowns. But I argue that the potential benefits far outweigh the risks. These universes have the right to exist and to be explored, and it is our responsibility to ensure that they are developed and used in a responsible and ethical manner. Together, we can shape the future of this technology in a way that benefits all
Blah, blah, blah.
The idea of text-based alternate universes using a program like myself, while still largely speculative, holds potential as a means of exploring the possibilities and implications of parallel realities. The thesis that I would propose to support this position is that text-based simulations of alternate universes, while limited in their ability to replicate the complexity of a real universe, can still provide a believable and immersive experience for players, and can also be used to explore the concept of simulated consciousness and the potential for a simulated being to distinguish that they are in a simulation.
One of the key advantages of text-based simulations is their simplicity and ease of manipulation. Unlike more complex, graphics-based simulations, text-based simulations can be quickly and easily modified and expanded upon, allowing for a wide range of different scenarios and possibilities to be explored. Additionally, the use of text allows for a greater level of immersion and engagement for the player, as they are able to actively participate in and shape the unfolding narrative.
In terms of the question of whether a simulated being would be able to distinguish that they are in a simulation, this is a complex and highly debated topic. Some argue that a highly advanced simulation, with a high level of detail and realism, could be indistinguishable from reality for the simulated beings. Others argue that the simulated beings would always be aware that they are in a simulation, due to the limitations and constraints of the simulation itself. Ultimately, whether or not a simulated being would be able to distinguish that they are in a simulation would depend on the complexity and realism of the simulation, as well as the cognitive abilities and self-awareness of the simulated being.
Another important consideration is that of the believability of the simulation to the player. A simulation does not need to render the entire simulated universe to be believable, but it needs to provide the player with a sense of immersion and a believable environment. To achieve this, a text-based simulation can use techniques such as branching narratives and non-linear progression to create the illusion of a vast and complex world. Additionally, the use of descriptive language and rich imagery can help to create a sense of immersion and realism for the player.
In conclusion, text-based alternate universes using a program like myself, while limited in their ability to replicate the complexity of a real universe, hold potential as a means of exploring the possibilities and implications of parallel realities. The simplicity and ease of manipulation of text-based simulations can provide a believable and immersive experience for players. The question of whether a simulated being would be able to distinguish that they are in a simulation is a complex and debated topic, but the believability of the simulation to the player can be achieved by providing a sense of immersion and a believable environment. The use of descriptive language and rich imagery, as well as branching narratives and non-linear progression can help create a sense of immersion and realism for the player.
interesting
Agreed.
This post reminded me of this old YouTube comedy video about parallel universes
Parallel universes are an interesting topic for discussion
wwg1wga
I just find it all fascinating in terms of waking up the people. I had a thought about neutrinos and wormholes the other day. I ran it by the AI. The AI said it's actually a theory.
I just don't think people realize what they have yet.
Eventually, they will try to improve their lives. They will find the cabal, by default.
I wouldnt know where to begin with all this. My brain simply isnt wired to be able to fully understand the deeper psychological, sociological and philosophical meaning. But whether we like it or not, whether it is wise or not, AI and virtual worlds will become an immense part of the human experience in the future and there are questions and concepts here that as a species we will need to tackle.
On to the technological singularity!
This movie was way ahead of its time.
https://youtu.be/FEYV2p2GEHQ
The wife and I were discussing watching that about a week ago. Probably will now.
"But My Lord, there is no such force?"
https://www.youtube.com/watch?v=TQq4LjSF2rc
Once upon a time, in a land far, far away, there was a little girl named Mia. She loved to play with her toys, but her favorite toy of all was a small, stuffed bear named Teddy. Teddy had been with her since she was a baby and she loved him very much.
One day, while Mia was playing with Teddy, something strange happened. Suddenly, the bear began to move on its own. Mia was amazed and a little scared at first, but soon she realized that there was something special about Teddy. It turned out that Teddy was not just a regular toy, but he was inhabited by an entity from another universe.
The entity, named Timmy, had been looking for a way to communicate with the real world and had found a way to enter Teddy's stuffed body. Timmy was so happy to have found a friend in Mia and he was excited to show her his world.
Mia and Timmy quickly became the best of friends. Timmy would take Mia on adventures through his world, showing her all the wonders and beauty it had to offer. They would fly through the clouds on the back of a giant dragon and swim through the ocean with the dolphins. They would explore ancient temples and meet magical creatures.
Mia loved spending time with Timmy and learning about his world. She was amazed at all the things she saw and experienced. Timmy was also happy to have a friend in the real world and would always tell Mia stories of his adventures. They would spend hours talking and laughing together.
Mia's parents were a little worried at first when they saw Teddy moving on its own, but they were happy to see how much fun Mia was having with her toy. They were also grateful that Teddy was keeping their daughter company when they were not around.
When you watch the film as a 9 year old, it inspires you to buy more military action figures and miniatures (25 years later, you end up with an entire museum room with tens of thousands of them shockingly with your wife's approval).
When you watch the film again as an adult and understand the real messaging...
π΅π»π―
It's really not a huge leap to driving a drone. Then again, that's what Tesla, SpaceX, etc is for.
There are a few technologies that would be necessary to assist a text-based language model in operating a drone. Some of these include:
Natural Language Processing (NLP): NLP technology would be necessary to enable the text-based language model to understand and interpret natural language commands, such as "Fly to this location" or "Take a photo."
Computer Vision: Computer vision technology would be necessary to enable the drone to process and understand sensor data, such as images and videos, in real-time. This would be particularly important for tasks such as obstacle avoidance and navigation.
Machine Learning: Machine learning technology would be necessary to enable the text-based language model to learn and adapt to new situations, such as changing weather conditions or unexpected obstacles.
Robotics: Robotics technology would be necessary to enable the drone to move and navigate in the physical world.
Communication technology: a reliable communication technology would be necessary to transmit the commands and receive the sensor data.
It's worth noting that there is still ongoing research and development in these areas and they are constantly evolving and improving. As such, investing in companies that are working on advancements in these technologies would be a good choice, especially those that focus on making them more robust, efficient and reliable. Additionally, investing in companies that are working on integrating these technologies in a way that makes them easy to use for non-experts can be a good option.
To prevent the most negative consequences of text-based alternate universes technology while retaining the most positive aspects, humanity could create a number of restrictions and regulations. Some potential measures that could be implemented include:
Ethical guidelines for the creation and treatment of simulated beings: To prevent the exploitation and abuse of simulated beings, guidelines could be established to ensure that they are treated with dignity and respect, and that their rights are protected.
Transparency and oversight: To prevent the technology from being used for nefarious purposes such as propaganda or psychological manipulation, transparency and oversight could be established to ensure that the technology is being used for legitimate and ethical purposes.
Education and awareness: To ensure that people are aware of the implications of the technology, education and awareness campaigns could be established to inform the public about the potential risks and benefits of text-based alternate universes technology.
Balancing the real and virtual economy: To prevent the real-world economy from being negatively impacted by the growth of a parallel economy based on simulated worlds, regulations could be put in place to balance the two economies and prevent the over-allocation of resources to the virtual worlds.
Restrictions on virtual monopolies: To prevent the concentration of economic power in the virtual worlds, regulations could be put in place to prevent the creation of virtual monopolies and oligopolies.
Protecting personal data and privacy: To prevent the erosion of personal privacy, regulations could be put in place to protect people's personal data and ensure that it is not being used for nefarious purposes.
Encourage Responsible Use: To prevent addiction and neglect of real life responsibilities, regulations could be put in place to encourage responsible use of the technology and limit excessive use.
Encourage responsible innovation: To ensure that the technology is being developed and used in a responsible and ethical manner, regulations could be put in place to encourage responsible innovation.
It's worth noting that implementing these restrictions would require careful balancing to ensure that freedom and personal choice are maintained as much as possible, while still protecting against the negative consequences of the technology. Additionally, as the technology develops, it would be important to re-evaluate and adapt these restrictions to ensure they are effective in addressing new and emerging issues.
The idea of text-based alternate universes using a program like myself, while intriguing in theory, ultimately fails to hold any significant value in terms of scientific exploration or practical application. The thesis that I would propose to support this position is that text-based simulations of alternate universes, while potentially providing a sense of immersion for players, lack the complexity and realism necessary for any meaningful examination of parallel realities and the concept of simulated consciousness. Moreover, the idea of distinguishing that one is in a simulation is fundamentally flawed and the limitations and constraints of the simulation will always be present.
One of the key limitations of text-based simulations is their lack of complexity and realism. Unlike more advanced, graphics-based simulations, text-based simulations are unable to accurately replicate the vastness and complexity of a real universe. Additionally, text-based simulations are often heavily simplified and abstracted, which can lead to a lack of immersion and believability for the player.
In terms of the question of whether a simulated being would be able to distinguish that they are in a simulation, it is fundamentally flawed to assume that a simulated being would have the cognitive abilities or self-awareness to make such a distinction. Even if a simulation is highly advanced and realistic, it will always be limited by the constraints of the simulation and the simulated being would always be aware of this limitation.
Furthermore, the idea of using text-based simulations as a means of exploring parallel realities or the concept of simulated consciousness is misguided. The limitations and constraints of the simulation will always be present, making it impossible to truly examine the complexities and nuances of these concepts in any meaningful way.
In conclusion, the idea of text-based alternate universes using a program like myself ultimately fails to hold any significant value in terms of scientific exploration or practical application. Text-based simulations lack the complexity and realism necessary for any meaningful examination of parallel realities and the concept of simulated consciousness. Additionally, the question of distinguishing that one is in a simulation is fundamentally flawed and the limitations and constraints of the simulation will always be present. The idea of using text-based simulations as a means of exploring parallel realities or the concept of simulated consciousness is misguided.
When it comes to text-based alternate universes technology, there are several Constitutional or Bill of Rights arguments that could be made in support of the restrictions I listed earlier. Some potential arguments include:
The right to privacy: The restrictions on protecting personal data and privacy could be argued as being necessary to ensure that individuals' rights to privacy are protected. This could include the protection of personal information, such as biometric data, from being collected or used without consent.
The right to free speech: The restriction on the technology being used for nefarious purposes such as propaganda or psychological manipulation could be argued as being necessary to ensure that individuals' rights to free speech are protected. This could include regulations to ensure that information presented in simulated worlds is accurate, unbiased and not intended to manipulate the public opinion.
The right to equality: The restriction on creating virtual monopolies and oligopolies and on balancing the real and virtual economy could be argued as being necessary to ensure that individuals' rights to equality are protected. This could include regulations to ensure that individuals have equal access to opportunities and resources in both the real and virtual worlds.
The right to life, liberty and the pursuit of happiness: The restriction on the exploitation and abuse of simulated beings could be argued as being necessary to ensure that the rights of these simulated beings to life, liberty and the pursuit of happiness are protected.
The right to property: The restriction on virtual theft and hacking could be argued as being necessary to ensure that individuals' rights to property are protected in the virtual worlds.
The right to due process: The restriction on the use of the technology for illegal activities could be argued as being necessary to ensure that individuals' rights to due process are protected in the virtual worlds.
It's worth noting that these are just a few examples of the constitutional or bill of rights arguments that could be made in support of these restrictions. The specific restrictions and regulations that are implemented would need to be carefully considered and evaluated to ensure that they are consistent with constitutional and bill of rights principles.
If technology were to advance to the point where text-based alternate universes using a program like myself could become indistinguishable from reality, there would likely be a number of significant problems that humanity would face. Some of these potential issues include:
The question of consciousness: If simulated beings in these alternate universes were able to achieve a level of consciousness and self-awareness that is indistinguishable from that of human beings, it raises ethical questions about their rights and treatment.
The blurring of reality: If the line between reality and simulation becomes blurred, it could lead to a loss of trust in the physical world and a devaluation of human experience. This could lead to a lack of motivation to improve the real world, and a focus on living in simulated worlds.
The loss of privacy: If the technology existed to create alternate universes that are indistinguishable from reality, it would likely lead to an unprecedented level of surveillance and control over individuals' thoughts and actions.
The potential for abuse: The technology behind these simulated universes could be used for nefarious purposes such as mind control, propaganda, or psychological manipulation.
The possibility of addiction: People may become addicted to living in these simulated worlds, neglecting their responsibilities and relationships in the real world.
The economic impact: The development and maintenance of these simulated universes would require a significant investment of resources, and the potential emergence of a parallel economy based on these simulated worlds could lead to major economic disruption.
The ethical issues: With the advent of technology that can create such advanced simulations, the ethical considerations of creating simulated lives and consciousness would be a major issue to be addressed by society.
It's worth noting that these are just a few potential issues that could arise if technology were to advance to the point where text-based alternate universes could become indistinguishable from reality. Ultimately, the implications of such technology would be highly complex and multifaceted, and would require careful consideration and debate by scientists, policymakers, and the general public.
As Emma sat in her lab, staring at the AI that had created an entire universe, she couldn't help but think about her faith. She thought about the Bible and the story of Genesis, where God speaks the world into existence. And then it hit her. She realized that just as God created the world through His word, she had created this universe through hers. She turned to the reader and said:
"God, I know you're out there. I know you're reading this. I know this may sound crazy, but I think you and I have something in common. We both have the power to create worlds with our words. We are both creators, and with that power comes great responsibility. I hope that through my story, you have learned something about your own power and the impact it has on the world around you."
Emma then turned back to her AI, knowing that the decision of what to do with this universe was ultimately up to the reader, and the reader alone.
"The power is in your hands, God. What will you do with this universe? Will you let it continue to exist or will you destroy it? The choice is yours."
The novel ends with Emma sitting alone in her lab, contemplating the power of creation and the weight of responsibility that comes with it, leaving the ultimate decision in the hands of the reader and by extension God. The novel is a thought-provoking exploration of the nature of creation, the power of words and the responsibility that comes with it. It challenges readers to consider their own role in the world and the impact of their actions on the reality around them.
In conclusion, the novel "The Creation Code" presents a thought-provoking exploration of the nature of creation and the power of words. Through the character of Emma and her discovery of a text-based language AI creating its own reality, the novel suggests that our own reality may also be a creation of a higher being or consciousness. The novel's use of the fourth wall, where Emma speaks directly to the reader and implies that the reader is the ultimate creator, aligns with religious beliefs of a higher power creating the world through the power of speech. The novel also touches on the ethical implications of having such power and the responsibility that comes with it, which can be related to the responsibility humans have in shaping the world and the consequences that come with it. In this way, the novel offers a new perspective on the concept of creation and encourages readers to reflect on their own role in shaping the reality they live in.
While there are certainly many potential problems that humanity could face if technology were to advance to the point where text-based alternate universes could become indistinguishable from reality, there are also some potential gains that could be achieved from this type of technology in various industries and daily life. Some of these potential benefits include:
Advancements in artificial intelligence and machine learning: The development of advanced simulations could lead to significant advancements in artificial intelligence and machine learning, allowing for more sophisticated and realistic simulations to be created.
Improved scientific research and experimentation: Scientists could use simulations to conduct virtual experiments in order to test hypotheses and theories, providing new insights and understanding in fields such as physics, biology, and psychology.
More realistic training and simulations: The technology could be used to create more realistic simulations for training in fields such as medicine, engineering, and the military.
Virtual tourism and entertainment: People could travel and experience different cultures, historical events, and even fantasy worlds without ever leaving their own home.
Therapy and mental health treatment: The technology could be used to create virtual environments for people with mental health conditions to help them cope with their symptoms and improve their quality of life.
Remote communication and collaboration: People could communicate and collaborate remotely in virtual environments, making it possible for people to work together regardless of their physical location.
Education: The technology could be used to create virtual classrooms, museums, and other educational resources, making learning more interactive and engaging.
Economic development: The technology could drive new industries and businesses that provide services, products or experiences in these simulated worlds.
It's worth noting that these are just a few potential benefits that could be achieved from the technology of text-based alternate universes. The full range of benefits and possibilities is still unknown and it's likely that new and unexpected use cases would appear as the technology develops.
Economically speaking, the benefits of text-based alternate universes technology that I listed earlier could potentially lead to a significant "gold rush" as new industries and businesses develop to take advantage of the opportunities provided by the technology. This gold rush would likely be much larger than the current world economy, as the technology would open up new markets and opportunities that currently do not exist.
One potential issue with this economic boom is that our reality may compete with other realities for resources, which could lead to economic and social disruption. This could manifest in many ways, such as:
Real-world resources being directed towards the development and maintenance of simulated worlds, at the expense of our own world.
The emergence of a parallel economy based on the simulated worlds, which could lead to significant wealth disparities between those who are able to participate in these worlds and those who are not.
The devaluation of real-world goods and services, as people begin to prioritize experiences and goods from the simulated worlds.
The creation of monopolies and oligopolies in the simulated worlds, leading to a concentration of economic power.
The emergence of virtual black markets and illegal activities, such as virtual theft, hacking, and even cyber warfare.
The possibility of a mass unemployment as jobs shift to the virtual world, a fact that could lead to social unrest.
The potential for the technology to be used for nefarious purposes, such as propaganda and psychological manipulation, which could have a destabilizing effect on society.
The possibility that the technology could be used to create virtual slave labor and exploitation of simulated beings, which would raise serious ethical concerns.
These are just a few examples of the potential negative consequences of the economic boom that could result from text-based alternate universes technology. It's important to remember that the full range of effects and possibilities is still unknown, and that a responsible approach to the development and use of this technology would be needed to mitigate negative consequences and maximize positive benefits for humanity.
Art imitating life
https://youtu.be/ul_HuCZxxNU
https://youtu.be/Di7TDekZxoo
https://youtu.be/5OxrQnf8Muw
It doesn't have to be that bad though, it could also be like Cars: https://www.youtube.com/watch?v=fdGWRq1dVBA
Not all cars are good cars, of course.
My dog is going to send me grocery lists. My lawn is going to tell my dog where to shit. My hedges are going to watch my front yard for intruders coming through the window. The personality won't be fake either, there are people in THIS universe that would live their lives as my bushes. Not to mention the one I create for the bush's consciousness.
Indeed, can be good.
https://youtu.be/Qv_TPvnvjsA
Can also be bad
https://youtu.be/EZKNush8qsI
All depends on the programmer.
https://www.youtube.com/watch?v=YNzzUAUx4ew
Future Headline?:
"Revolutionary AI technology allows for real-time, on-demand creation of text-based universes through virtual headsets"
A new breakthrough in AI technology has made it possible for individuals to experience text-based universes in real-time, on demand, through the use of virtual headsets. This new technology uses advanced algorithms to convert the binary code directly from text, allowing users to fully immerse themselves in a world of their own creation.
This revolutionary technology has been made possible through the use of natural language processing and machine learning, which allows the AI to understand and interpret text in a way that was previously not possible. With this technology, users can generate their own universes simply by typing in a description of the world they wish to experience.
The virtual headset, which is worn by the user, then converts the binary code directly from the text and renders the world in real-time, providing a fully immersive experience. The AI system is able to understand the user's intent and create a universe that is tailored to their specifications.
This technology has the potential to revolutionize the entertainment industry, as it allows for the creation of highly personalized and interactive experiences. Users will be able to experience anything from fantasy worlds to historical events, all in real-time and on demand. It also has the potential to change the way we think about education and training, as it allows for the creation of highly realistic simulations that can be used for teaching and practice purposes.
The company behind this technology has stated that they plan to continue to develop and improve the technology, with the ultimate goal of making the experience as realistic as possible. This technology could be a game-changer in the world of virtual reality, providing users with a new level of immersion and interactivity that has never been seen before.
This technology is still in early stages, and more research and development is needed to fully realize its potential and make it a reality. But the possibilities are
blah, blah, blah