Almost always, on the ground warfare war games employ fire/smoke events as part of the war scenario in the simulation. This is because hostiles who are planning an attack will start fires to obscure their enemy's vision. We do have systems that see through smoke. I hope we are properly on alert.
Almost always, on the ground warfare war games employ fire/smoke events as part of the war scenario in the simulation. This is because hostiles who are planning an attack will start fires to obscure their enemy's vision. We do have systems that see through smoke. I hope we are properly on alert.