From The No Good Deed Goes Unpunished Dept.:š”Popular Kidsā Game Roblox BANS YouTuber After He Exposes Child Predators on Platformš”
(www.thegatewaypundit.com)
š PRECIPICE š
If you have kids do not let them play Roblox! It's a well know pedophile hang out.
So who owns the company? And where does this pedophile live?
Hate to break it to them, but this story is spreading like wildfire on YT and Twitch. Like, millions of views piling up daily. They can't hide this
He caused the Company a PR disaster and potentially cost them Money. Surprised he wasnāt banned sooner.
The primary focus of most Private Companies large or small is making money. Regardless of whatever rhetoric they use. Ethical pledges they make. Etc. Itās not about providing safe environments for Children. Serving the community. Fostering competition. Or even producing good products and services.
Itās about making piles of money. The rest is noise and rhetoric to ultimately justify whatever strategy they believe will make that money.
Video games of today are mainly garbage, before they used to be beneficial to learn certain things but nowadays? Not so much.
Lmao what sort of educational value is there in the 8-bit super mario bros?
Hand eye coordination. Reactions. Planning. Etc.
Video games of yesteryear were very enriching in ways that people not into gaming wouldn't understand.
New games are mostly goy slop being made by lesbian black girl bosses and being slurped up by parents that don't want to spend the effort to raise their kids properly.
Mario doesn't count, I mean they even tried making him a homosexual or something. But I am sure you recall the video game Deus Ex, the fact they allowed certain truths to be said regarding the Deep State.
That just proves it was a different time period unlike today, you won't see anything like that much in modern mainstream content that has entertainment.
Uhh, don't trust monkeys! They will abduct your wh__e girl.
Critical thinking. Duh! ;)
Online Predators and Grooming Risks One of the most insidious dangers is predators using Roblox to target children. Groomers often pose as peers in chats or games, building trust before escalating to private messages or luring kids to external apps like Discord for exploitation. Parents have reported cases where kids were approached with sexual advances or encouraged to share personal info, sometimes leading to real-world harm.
Hidden aspect: Roblox's vast user base (over 80 million daily players) makes it a hotspot for "pedophile rings" trading child sexual abuse material (CSAM), with inadequate reporting tools enabling this to persist.
In some instances, the platform has even sent legal notices to users exposing predators, prioritizing image over safety.
Investigate every person associated with the company IMMEDIATELY! Then arrest and prosecute any of them who are involved in grooming or who are protecting the groomers and child molesters.
Kids need to demonstrate proficiency in academics and athletics before being trained to play in virtual sandboxes for dopamine. These kinds of games are literally robbing childhood from children and children from parents.