The Saturn V F1 engines were so massively powerful but very lousy in terms of efficiency (a measly 265 seconds). The J2 (responsible for the last several hundred m/s of CSM-LM orbital insertion, and the TLI burn) was pretty solid at 421s (it is one of the kings of efficiency, even today). The hypergolic SPS engine was about 300s. Raptor is somewhere between 300s and 400s, depending on the generation, the variant, and other factors. It's a living breathing design, whereas the F1 and J2 were pretty much locked in by the time they started flying them. But to say that engine efficiency is what requires more launches is not really correct - it has way more to do with the engine's TWR, dry vehicle mass and TWR, and capability for delta-V. Delta-v is the most important metric. As more and more of your spacecraft/system becomes reusable (bringing it back to earth) your capability for delta-v decreases, because you need to use some of that delta-v to get your asses back on the ground safely.
that was supposed to say assets, but it works the way it is so I'll leave it
Excellent, thank you. I just looked up LH2/LO2 engine Isp. I should have checked the actual engine. It has been a few decades. What is your opinion on the number of launches required to get to the moon?
Some quick pizza box math. Saturn 5 mass to LEO was about 130 ton. It could bring the entire CSM, LM, fully fueled, all the way to LEO and additionally to trans-lunar injection (free-return trajectory around the moon). Starship, although it has not demonstrated (yet) a heavy lift to LEO, is theoretically capable of 100 to 200 tons to LEO, and you get the booster and ship back to fly again with days, or hours. Starship block 3 dry mass is about 100 tons, so there is either your ENTIRE mass to orbit at the low end, or HALF at the high end. All of the LEO test flights to date have essentially arrived to a modified orbit with empty tanks. The first operational LEO flights of Starship will probably be closer to having somewhere between 20 to 50 tons usable payload to LEO with full re-usability (while they're dialing it in - Falcon 9 basically doubled it's mass to LEO from when it first started flying to now). Wet mass, or a fully fueled Starship is around 1,000 to 1,200 tons. Which means, if you want a fully fueled Starship in LEO, you have to bring 1,100 tons of propellant, at 20 to 50 tons per launch (eventually it will be 100 to 200 tons). Solve for how much delta-v you need to get Starship's extraordinarily big ass all the way to the moon (and back), and you can figure out how many propellant launches you need. SpaceX estimates this will be 8, or 20, or whatever, depending on which numbers they are using.
One other point on the cost of launches - The SLS system costs a staggering $4 billion to launch, and only the SRBs (sort of) and the capsule are "re-usable." Starship, in fully re-usable configuration, will cost $3 million per launch (per SpaceX). Let's give ourselves the benefit here and say it costs $100 million to launch a Starship (about twice what F9 costs today) - that is 40 times cheaper than an SLS launch. So even if it takes 20 propellant flights, that's still half the price of an SLS launch. More likely, it will be 100 times cheaper (tonnage to orbit) than the closest competitor anywhere in the world. In 10 years, high school kids will be launching satellites for science fair projects.
The Saturn V F1 engines were so massively powerful but very lousy in terms of efficiency (a measly 265 seconds). The J2 (responsible for the last several hundred m/s of CSM-LM orbital insertion, and the TLI burn) was pretty solid at 421s (it is one of the kings of efficiency, even today). The hypergolic SPS engine was about 300s. Raptor is somewhere between 300s and 400s, depending on the generation, the variant, and other factors. It's a living breathing design, whereas the F1 and J2 were pretty much locked in by the time they started flying them. But to say that engine efficiency is what requires more launches is not really correct - it has way more to do with the engine's TWR, dry vehicle mass and TWR, and capability for delta-V. Delta-v is the most important metric. As more and more of your spacecraft/system becomes reusable (bringing it back to earth) your capability for delta-v decreases, because you need to use some of that delta-v to get your asses back on the ground safely.
Excellent, thank you. I just looked up LH2/LO2 engine Isp. I should have checked the actual engine. It has been a few decades. What is your opinion on the number of launches required to get to the moon?
Some quick pizza box math. Saturn 5 mass to LEO was about 130 ton. It could bring the entire CSM, LM, fully fueled, all the way to LEO and additionally to trans-lunar injection (free-return trajectory around the moon). Starship, although it has not demonstrated (yet) a heavy lift to LEO, is theoretically capable of 100 to 200 tons to LEO, and you get the booster and ship back to fly again with days, or hours. Starship block 3 dry mass is about 100 tons, so there is either your ENTIRE mass to orbit at the low end, or HALF at the high end. All of the LEO test flights to date have essentially arrived to a modified orbit with empty tanks. The first operational LEO flights of Starship will probably be closer to having somewhere between 20 to 50 tons usable payload to LEO with full re-usability (while they're dialing it in - Falcon 9 basically doubled it's mass to LEO from when it first started flying to now). Wet mass, or a fully fueled Starship is around 1,000 to 1,200 tons. Which means, if you want a fully fueled Starship in LEO, you have to bring 1,100 tons of propellant, at 20 to 50 tons per launch (eventually it will be 100 to 200 tons). Solve for how much delta-v you need to get Starship's extraordinarily big ass all the way to the moon (and back), and you can figure out how many propellant launches you need. SpaceX estimates this will be 8, or 20, or whatever, depending on which numbers they are using.
One other point on the cost of launches - The SLS system costs a staggering $4 billion to launch, and only the SRBs (sort of) and the capsule are "re-usable." Starship, in fully re-usable configuration, will cost $3 million per launch (per SpaceX). Let's give ourselves the benefit here and say it costs $100 million to launch a Starship (about twice what F9 costs today) - that is 40 times cheaper than an SLS launch. So even if it takes 20 propellant flights, that's still half the price of an SLS launch. More likely, it will be 100 times cheaper (tonnage to orbit) than the closest competitor anywhere in the world. In 10 years, high school kids will be launching satellites for science fair projects.
Thanks for the math! But now I am hungry for pizza.