In Atlas Shrugged and Creature from Jekyll Island, the creation of companies and industries that do nothing but move money to benefit anonymous elites is the game itself, not human decency or logic. The game makes sense if you understand its rules (e.g. indifference to destruction of outsiders), not if you assume the players use the rules you grew up with (e.g. Golden).
In Atlas Shrugged and Creature from Jekyll Island, the creation of companies and industries that do nothing but move money to benefit anonymous elites is the game itself, not human decency or logic. The game makes sense if you understand its rules (e.g. indifference to destruction of outsiders), not if you assume the players use the rules you grew up with (e.g. Golden).